chbachman

Tier 1

Excavator

Score: 10/10

This is an amazing relic. Mining is already a easy 99 with Seren Stones, a fifteen minute AFK for training mining. But this makes Smithing, Crafting, Archaeology, and Mining a easy 99. And since Arch in particular gives huge benefits to other skills (almost replacing the other two options in this tier, ironically), this one is the obvious pick.

It also makes Signs of the Porter easy to get. The hard part of making them is the necklaces. Necklaces are made from Gold Bars and Gems, which the auto processing/banking parts of this relic makes trivial to get.

Details:

Divine Woodcutter

Score: 2/10

This is a niche pick, where basically the only thing that matters in it is the Divination benefits, which is useful (Divination sucks to train), but it’s not a huge enough benefit to be worth it.

Details:

Animal Wrangler

Score: 0/10

Hunter isn’t a useful skill outside of some niche uses, and it’s somewhat fast to train. Fishing is a useful skill, but basically only for food. Food is useful for sure, but you don’t need a ridiculous amount of it.

Details:

Tier 2 (Not Confirmed)

Farming Frenzy

Score: 8/10

This is a really good pick (assuming the tiers are correct), as while farming isn’t a super important skill, Herblore is. Herblore is such an important skill it’s almost required to hit 110+ on the skill, which is a huge pain for ironmen. This relic not only takes the pain of farming herb seeds out of the equation, but also gives you anywhere from 3 (if using ultracompost) to 6 (if not using compost) times as many herbs guaranteed, with additional chances of improving yields further.

Details

Five Finger Discount

Score: 5/10

This is an AFK relic. It’s not optimal, but it gives you a ton of stuff with a 15 minute AFK time. Some examples:

Is it a good option? No. But it is a OK option if you want way more ways to AFK.

Details

Golden Footed

Score: 2/10

This isn’t a great pick, but it gives you 2 things:

  1. A pretty good gp/hour method (120k gp/hour per agility level)
  2. Agility as a free 99

Agility sucks as a 99, and gp isn’t the easiest thing in the world, so it’s not totally useless.

Details

Combat Tier

These are the relics for each of the 4 combat styles. This will have my thoughts for both the relic and the style in general in Leagues.

Shared Combat Bonuses

Each of these bonuses are about equally good for each combat style, and you are going to get them regardless of what combat style you pick. The relics below will only have the things that are unique, ignoring the above shared bonuses.

Barbarism (Melee)

Score: 8/10

Melee is in an interesting spot in Leagues. It’s somewhat hard to get gear for, and it has the natural downside that you are more limited in where you can be (since you have to stand next to the thing you want to kill).

The upside is that in this Leagues, Melee got the best Relic. Once you are geared, it’s probably the easiest to stay alive in, entirely because of the healing benefit.

Details

Crit Happens (Magic)

Score: 8/10

Magic is difficult to gear up well, but it has the advantage of getting probably the best DPS boost when well setup.

Details

Soulbourne (Necromancy)

Score: 6/10

Necromancy in the main game is the beginner’s combat style. It has a really easy gear progression, meaning it takes much less effort and practice to do good damage in.

This hold true in Leagues as well. If you aren’t going to have a lot of time and just want an easy combat style, Necromancy is it. It doesn’t get much more than the basic shared boosts, but it’s good nonetheless.

I will say that Necromancy, being so easy to gear does make gearing up less exciting than it would normally be.

Details

Bombardment (Ranged)

Score: 3/10

Ranged is in an awkward spot. It’s probably the most difficult combat style to gear, and while it’s good it doesn’t get any huge buffs from Leagues. I wouldn’t recommend. However, I don’t think any of the styles get something so crazy that you can’t go with Ranged and have a good time.

Details

Untiered

Perkfection

Score: 8/10

This has 3 main parts:

All of those are good, and so this is a very powerful relic.

Details

Production Master

Score: 8/10

This speeds up processing skills. Processing skills are interesting because they tend to be pretty fast, but require large amounts of input resources to do which can take a while. For example, Herblore is one of the fastest skills in the game, but it takes a ridiculous amount of herbs as input. So overall it’s slow, but only because you have to collect resources.

This speeds up the actual processing part (the fast part), and helps some with the input part by giving you about 20-30% more output via the various bonuses it gives.

It also opens the door for training using worse methods since it’s so much faster.

Details

Banker’s Note

Score: 7/10

Is this worse than the OSRS version? Yes. Is it still really good? Also yes. I’m sure this tier will be a difficult option, as the pure quality of life of never needing to bank when you forgot something is crazy.

Details

#games #runescape